LEGO Education SPIKE Essential Set

Product Code: AV46446
Ignites primary school pupils' excitement for hands-on STEAM learning.
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£259.99 ex VAT £ 311.99 inc VAT

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Technical Summary

Overview

Helping to Support Teaching and Learning

STEAM Learning Outcomes

SPIKE Essential engages children with hands-on STEAM activities for a deep understanding of STEAM concepts.

21st Century Skills

Enhances mastery in STEAM disciplines, fostering critical thinking, collaboration, and innovation. It equips children with the skills needed in the 21st century through engaging STEM activities.

Comprehensive Support

SPIKE Essential supports educators with an array of unit plans and extensive online and in-app resources, simplifying lesson preparation and maximising the impact of STEAM education.

Curriculum-Aligned Lessons

Offers 5 units of curriculum-aligned STEAM lessons, complete with maths and literacy extensions, supporting integrated learning.

Computing Curriculum Support

Supports the UK Computing curriculum at Key Stage 1 and 2.

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LEGO Education SPIKE Essential Set

Ignites primary school pupils' excitement for hands-on STEAM learning.

Overview

  • Designed for primary pupils, this set merges STEAM exploration with captivating narratives. It comprises 449 pieces, including four mini-figures that easily connect theory to practice. An intelligent hub, small motors, a light matrix, and a colour sensor animate children’s projects, making coding accessible and fun.

  • The well-organised storage box and colour-coded trays simplify classroom management, accompanied by five units of 45-minute, curriculum-aligned STEAM lessons, complete with online plans, enhancing maths and literacy skills.

  • It’s a fitting introduction to the Computing curriculum at Key Stages 1 and 2, focusing on developing programming skills, logical reasoning, and problem-solving. This resource prepares children for a digital future by making learning interactive and relevant to real-world applications.

Supports the National Curriculum

Computing, Key Stage 1

Create and debug simple programs.

Computing, Key Stage 2

Design, write and debug programs that accomplish specific goals, including controlling or simulating physical systems and solve problems by decomposing them into smaller parts.

Technical Summary

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