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Bee-Bot® Maths Activity Cards

Product Code: IT10159
A set of thirty durable, laminated maths activity cards for Bee-Bot, consisting of sixty activities.
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£19.99 ex VAT £ 23.99 inc VAT

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Technical Summary

Overview

Helping to Support Teaching and Learning

Durable Laminated Design

These laminated activity cards are designed for long-lasting use in the classroom, simplifying maintenance and ensuring they can withstand regular handling by children.

Comprehensive Maths Activities

These cards feature 60 math activities that enhance numerical skills using the Bee-Bot, perfect for engaging Reception and KS1 students.

Versatile Learning Mats

Perfect for use with various thematic mats, these cards enhance computational thinking and numerical skills by integrating practical, curriculum-aligned activities.

Supports UK Curriculum

These cards effectively teach computing and math concepts, aligning with Early Years and Key Stage 1 curricula.

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Bee-Bot Maths Activity Cards

A set of thirty durable, laminated maths activity cards for Bee-Bot, consisting of sixty activities.

Overview

  • Activities relate to the existing Bee-Bot mats - coin, number line, 2-D shape,, 3-D shape, treasure island, transparent grid, seaside town and the farmyard mat.

  • The cards encompass activities tailored to complement various learning mats such as the coin mat and number line mat, perfectly integrating with Early Years and the Key Stage 1 curriculum. This promotes hands-on learning with real-world applications in maths problem-solving, addition and subtraction, identification of numbers, and more.

  • Additionally, the inclusion of a storage box makes these cards highly practical for classroom use, ensuring they can be neatly organised and easily accessible.

Supports the National Curriculum

Mathematics, Key Stage 2, Number - Addition & Subtraction

Solve addition and subtraction multi-step problems in contexts, deciding which operations and methods to use and why.

Mathematics, Lower Key Stage 2, Number - Number & Place Value

Identify, represent and estimate numbers using different representations.

Computing, Key Stage 1

Understand what algorithms are, how they are implemented as programs on digital devices, and that programs execute by following precise and unambiguous instructions.

Technical Summary

Overview

    Age Range

  • Suitable for 7 to 11 years

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